Chujun Tang
I am an incoming Master's student (Fall 26") in Computer Science at Brown University, currently working with the Visual Computing Group. My research focuses on physics-aware video generation, world models, and 3D generation. I am interested in understanding how generative models learn implicit representations of the physical world.
Before pivoting to CS, I studied comparative literature. I am also a part-time game developer and 3D environment artist working with Blender. Generally speaking, I am passionate about everything related to content creation and world building.
Previously, I received my B.S. in Computer Science and Mathematics from Washington University in St. Louis.
Recent
- Feb 2026 Submitted our paper on physics-aware video generation.
- Dec 2025 Graduated from Washington University in St. Louis with B.S. in CS and Mathematics.